Game Development

Showcasing projects that highlight my game development skills.

A casual 2D game about survival and growth

A strategic, tile-based board game

Food Eater

A casual 2D game about survival and growth

Food Eater is a simple yet engaging 2D game developed in Unity. The player controls a character that moves around the screen to collect food items while avoiding obstacles or enemies. Each food item increases the player’s score, and the game ends when the player collides with a hazard. The game features a clean UI, responsive controls, and a start/quit menu for a polished experience.

Tools & Tech: Unity 2D, C#

The Hive Mind

A strategic, tile-based board game

The hive mind where two players control insect colonies, aiming to surround the opponent’s Queen Bee. With no fixed board, the battlefield evolves as hexagonal tiles are placed, creating endless tactical possibilities.

Each insect type offers unique movement, encouraging smart, adaptive play. Inspired by real insect colonies, the game emphasizes strategy, teamwork, and versatility.

Featuring durable, sunboard-printed tiles, The Hive Mind combines accessible gameplay with deep strategy—perfect for both casual and competitive players.

Tools & Tech : Photoshop

Endless Runner

A fast-paced 2D arcade game built with Unity

This project is a minimalist endless runner game developed using Unity 2D. Players control a constantly moving square that must jump over gaps and avoid falling. The gameplay speeds up over time, challenging players to react quickly and maintain their rhythm. The game features simple visuals, smooth mechanics, and an endless level design for replayability.

Tools & Tech: Unity 2D, C#

AR Maze

A 3D Augmented Reality Puzzle Game

AR Maze is a 3D Augmented Reality game developed in Unity using the Vuforia Engine. The game projects an interactive maze onto a tracked image target in the real world. Players control a ball navigating through the maze, solving spatial challenges using real-time AR interaction. The maze is fully textured and designed for engaging, hands-on gameplay.

Tools & Tech: Unity 3D, Vuforia Engine, ProBuilder, C#

Pixel Survivor

Pixel Survivor — 2D Survival Shooter Game

Pixel Survivor is a fast-paced 2D survival shooter built in Unity using C# and a pixel-art aesthetic. The player battles endless waves of enemies in a desolate post-apocalyptic world, collecting XP and power-ups to upgrade weapons and abilities. With dynamic enemy spawns, upgrade progression, and challenging boss waves, the game offers an intense survival experience focused on reflexes and strategic upgrades.

Tools & Tech: Unity 2D, C#, SpriteRenderer, Canvas UI System, Rigidbody2D, AudioSource

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